added shadows but realise it's in different direction from sun. editing now
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First, I dragg my scanned sketch into illustrator CS2. A few adjustments of position and size are done. Then, I set the layer as template so that it won't appear in print.
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Then I make a new layer named "sky". Under "sky", I make a sublayer for the "base". Then I use Pen Tool(P) to draw the frame. To colour it I use Gradient Tool(G) and set it as radial using white and a light shade of blue to make it look like sunshine.
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Next I make a new sublayer under "sky" named "clouds". I use Pencil Tool(N) to draw the clouds. Then I use Effects>>Blur>>Gaucassion Blur and set it at 7.0 pixels. Next, I use Selection Tool(V) to adjust the size.
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After that, I lock the "sky" layer and make a new layer named "soil". This will be a section of my paddy field. I create a new sublayer named "base". Then, I use Pen Tool(P) and fill it with the colour latte. I set the opacity as 50% so that i can see my sketch below.
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I created layers and sublayers for my paddy field first so that it'll be organized. Will be working on this a long time. Posting this in case i forgot to screenshot later [too engaged in the process -_-"]
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As I expected, I did get too absorbed in the process. XD What i done here is under the layer "paddy", sublayer "main stalk1", i use Pen Tool(P) to draw the stem and leaves' outlines and veins. Then i use Live Paint Bucket(K) to fill in the colours. After that, i duplicate the leaves under "main stalk1" and paste them on "main stalk2" and "main stalk3". Next using Object>>Transform to rotate and resize the leaves to create a variation. Phew.. now that the main leaves are almost done, I'll start on "grains"
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For the rice grains on the paddy stalks, I use Ellipse Tool(L). I use Gradient(G) for the colour in linear setting. Then i duplicate one single grain into many to form a chain. Next, I use Direct Selection Tool (A) to group the chain for easier selection. More chains are duplicated and using Object>>Transform>>Rotate to create variation.
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More duplicating... -happy with result of 2 stalks- Then, *zooms out*...
[practically fainted]
I have a looooong way to go.... -_-""
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*runs to a wall and bangs head* X_x
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-dead- Anyways, more duplications. I vary the sizes with Selection Tool(V) and shapes using Warp Tool(Shift+R). Along this process, I made the leaves lighter and the stalks blurer using Effects>>Blur>>Gaucassion Blur, the further the paddy stalks are. Half-dead now. Wow, time flies! Need to grab a bite.
To be continued~~~
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back. I make a new layer named "irrigation" and sublayers "ground" and "water". For the ground, I experimented with Blend Tool. Then I use gradient for the colour. I use Wrinkle Tool for the sides of the ground. Next, I use Pen Tool(L) for the base colour of water and Warp Tool for the effect I want. Then, I make a new sublayer named "reflection" for the reflection of paddy on surface of water. Using Pen Tool(P), I draw the basic lines and then blurring it using Gaucassian Blur. For extra effect I use Twirl Tool.
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Under the layer "soil", I make sublayers named "uneven", "shadow" and "water". Using Brush Tool and chalk brush, I make uneven lines around the base of the stalks. Then I put a layer of water on top with lower opacity so that it is see-through. Next, I use Ellipse Tool and Crystallize Tool for the shadows.
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Added my Symbol.
Is there anything to add?
Ah wells.. Too tired now anyways. Good night people.
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Apparently, my illustrator lag after I use Blend Tool. So I check the file size.
.....54MB??!!!
Alright time for drastic action. Don't want my file lag the lecturer's computer and get me a 0%.
I deleted the Blend Tool layer and use Pen Tool instead with Gradient.
Then I use Brush Tool with ink splatter brush for texture.
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Told you I'll be editing and editing XDD. Anyways I added reflection of the paddy stalks on the surface of water on the soil. First I Reflect the stalk and set it at Copy. And reduce the opacity.
Ta-daaa~ almost done~ Hopefully XD
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Added shadows and I shall call it a day [looks at time] 2:20am @_@
1 comment:
Fascinating =)
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